![]() Through this acquisition, Take-Two obtained several of BMG Interactive's former intellectual properties, including DMA Design's Grand Theft Auto and Space Station Silicon Valley. In exchange, Take-Two was to issue 1.85 million shares (around 16%) of its common stock to BMG Entertainment. ![]() On March 12, 1998, Take-Two Interactive announced its acquisition of the assets of dormant British video game publisher BMG Interactive from BMG Entertainment (a unit of Bertelsmann). Dan left the company in 2020 Sam is the president. Historyīrothers Dan Houser (left) and Sam Houser (right) are two of the co-founders of Rockstar Games. Other popular franchises published by Rockstar Games are Red Dead, Midnight Club, Max Payne, and Manhunt. The most recent main game in the series, Grand Theft Auto V, has sold over 170 million copies since its release in September 2013, making it the second- best-selling video game of all time. One of such action-adventure game franchises is Grand Theft Auto, which Rockstar Games took over from BMG Interactive, which published the series' original 1997 entry. Rockstar Games predominantly publishes games in the action-adventure genre, while racing games also saw success for the company. Rockstar Games also sports a motion capture studio in Bethpage, New York. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. All companies organized under Rockstar Games bear the "Rockstar" name and logo. Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as Rockstar Canada (later renamed Rockstar Toronto) becoming the first one in 1999, and Rockstar Dundee the most recent in 2020. Sam Houser heads the studio as president. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. ![]() The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. is an American video game publisher based in New York City. However, they added, the results might be different with another energy drink or a larger group of volunteers.įollow me on Twitter and “like” Los Angeles Times Science & Health on Facebook. The increases in blood pressure and norepinephrine after consuming an energy drink may make people more vulnerable to cardiovascular problems, they wrote in a study published online Sunday by the Journal of the American Medical Assn. None of those stressors had a discernible effect.Įven so, the findings caused the researchers to fret. To see whether stressful situations would bolster the energy drink’s effects, the researchers asked the volunteers to answer math questions, squeeze a hand grip or submerge a hand in ice water for two minutes. That compares with an increase from 139.9 to 178.6 pg/mL after finishing the placebo drink. ![]() After consuming the real energy drink, the average amount of norepinephrine rose from 149.8 to 249.8 picograms per milliliter of blood. The biggest difference was in blood levels of norepinephrine, a precursor of epinephrine (a.k.a. Those outcomes were essentially the same. By contrast, systolic blood pressure rose just 3% and diastolic blood pressure was flat after drinking the placebo beverage.īoth drinks led to a slight uptick in the heart rate – an average of 3.1 additional beats per minute for Rockstar and 4.3 more for the placebo. After consuming Rockstar, their systolic blood pressure rose about 6%, from 108.4 millimeters of mercury to 115 mmHg, on average, and their diastolic blood pressure rose nearly 7%, from 64.3 mmHg to 68.5 mmHg, on average. The volunteers started out with heart rates and blood pressure readings in the normal range. Just like the volunteers, the researchers taking the measurements didn’t know who got the real energy drink and who got the placebo. All of those tests were repeated 30 minutes after their cans were emptied. Just before taking their first swig, the volunteers allowed researchers to measure their heart rate and blood pressure and to draw a sample of blood. ![]()
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